What does the BetterEH calculator calculate?
It builds a practice checklist, not a stat estimate. You choose a match mode from the four formats the official description confirms (1v1, 2v2, 3v3, FFA), a practice goal, your crew size, and a session length; the planner converts those inputs into an ordered checklist for the session. BetterEH publishes no damage, health, or reward numbers, so any calculator claiming to compute them would be inventing data.
Why is there no damage or reward math on this page?
Because the developer's design goal — stated in the official description — is that "skill is all that matters": there is no published stat table to calculate against as of 2026-10-07. The useful math in a skill-first arena game is time budgeting and repetition counting, which is exactly what the planner does with your own inputs.
Which mode should I put in the planner as a beginner?
FFA for the warm-up block and 1v1 for the main work. FFA gives you constant fights with no teammates to coordinate, and 1v1 isolates your mistakes — every death is yours. Move to 2v2 and 3v3 once your solo fundamentals hold under pressure.
How long should a BetterEH practice session be?
The planner defaults to 20 minutes because that is enough for one warm-up, one worked skill, and one review block. If you have an hour, run the checklist twice with different goals rather than grinding one format for sixty minutes — variety per session beats volume in one format.
Does the planner work on mobile?
Yes. It is a plain form with dropdowns and a number input, and the resulting checklist is static text you can screenshot into your Discord or gang chat before playing.